Inbounded, 2020.

Inbounded, 2020.

Inbounded (2020) is a single player experience, a soft toy about survival affordances. A dream about being in control, but being trapped. You manage the tension between the drive to explore space with the fact that the more you explore the more people appear.

Formally, this digital playground tries to relax the boundaries of mainstream ludic procedural systems. There are no punishments, it has no specific goals, you just get conditioned by the digital environment «natural» laws while toying around. Nevertheless, without being a crunchy (mechanics heavy) experience it attemps to convey a very oppressive aesthetic model.

DOWNLOAD AND PLAY (Windows, MacOS X, Linux 64-bits)

Credits inside the game.

Esta pieza fue presentada en el 10th International Games and Playful Media Festival AMAZE en BERLIN:
https://2021.award.amaze-berlin.de/games/2021/inbounded

Deja una respuesta

Tu dirección de correo electrónico no será publicada. Los campos obligatorios están marcados con *